Mass Effect Adept

MEAdept.png

Adepts are biotic specialists. Through upgradeable implants they can use biotic powers to lift or throw objects, shield the squad and disable or destroy enemies. Adept can only use Light Armor, and can only recieve weapons training with Pistols.

Adepts have access to all biotic powers, but lack any real firepower. They rely on squad mates to handle situations where supreme firepower is necessary.

The Adept class talent reduces recharge time for biotic talents and increases biotic protection.

[edit] Combat

[edit] Talents

MassEffectShieldBoost.png
Basic Armor
Unlocks Shield Boost Ability
MassEffectMarksman.png
Pistols - Requires Level 4 Basic Armor
Unlocks Marksman Ability
MassEffectThrow.png
Throw
Unlocks Throw Ability
MassEffectLift.png
Lift - Requires Level 6 Throw
Unlocks Lift Ability
MassEffectWarp.png
Warp
Unlocks Warp Ability
MassEffectSingularity.png
Singularity- Requires Level 7 Warp
Unlocks Singularity Ability
MassEffectBarrier.png
Barrier
Unlocks Barrier Ability
MassEffectStasis.png
Stasis - Requires Level 4 Barrier
Unlocks Stasis Ability


[edit] Class Talent

The Adept class talent increases biotic protection and decreases biotic power cooldown. An Adept may specialize into either a Bastion or Nemesis. This gives the player access to levels 7-12.

Level 1 Biotic Cooldown: -4.00%
Biotic Protection: +6.00%
Level 2 Biotic Cooldown: -6.00%
Biotic Protection: +9.00%
Level 3 Biotic Cooldown: -8.00%
Biotic Protection: +12.00%
Level 4 Biotic Cooldown: -10.00%
Biotic Protection: +15.00%
Level 5 Biotic Cooldown: -12.00%
Biotic Protection: +18.00%
Level 6 Biotic Cooldown: -14.00%
Biotic Protection +21.00%


Related Threads

Recreation After Completion - With A Side Order Of Adept - last post by @ Nov 5, 2011
Adept build? - last post by @ Aug 14, 2010
Engineer or Adept - last post @ Jan 3, 2008
Last edited by Spectre on 30 April 2010 at 10:44
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